After-school Activities Project |
Literacy through the Arts |
Project REACH |
PIs: Dr. Sandra Simpkins & Dr. Deborah Lowe Vandell
After-School Activities Project focuses on promoting positive youth development through organized after-school activities. The After-school Activities Project is funded by the John Templeton Foundation and Charles Stewart Mott Foundation. |
PI: Dr. Liane Brouillette
The project utilized arts integration to significantly boost the oral language skills of children in 15 high-poverty elementary schools that serve large numbers of children who speak a language other than English at home. Lesson plans and classroom videos of lessons being taught by teaching artists are available here. |
PI: Dr. Sandra Simpkins
The REACH Lab, organized by Dr. Sandra Simpkins, aims to connect families of Latino/a youth to high quality after school programming. |
STEAM; Sports/Athletics; Program Quality; Academic and Socioemotional Outcomes; Access, Equity, Diversity, and Selection
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Language & Literacy; the Arts; Peer Relationships; Academic and Socioemotional Outcomes
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STEAM; Sports/Athletics; Program Quality; Access, Equity, Diversity, and Selection; Academic and Socioemotional Outcomes
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STEAM as a Means for Educational Equity |
Stimulating STEM in the City: Co-designing with Latinx Families to Promote Informal STEM Learning |
PI: Dr. Kylie Peppler
This study, part of the broader NSF and Wellcome Trust-funded Science Learning + (SL+) project on cultivating creativity and equity in STEM learning, asks the question: How does the materiality of tools and materials shape both learning and participation? In our out-of-school workshops, we are studying a curated set of commercial toolkits that represent the full range of arts-and-sciences approaches targeted at teaching the arts, circuitry and robotics. |
PI: Dr. Andres Bustamante, co-PI: Dr. June Ahn
This project endeavors to infuse public urban spaces (e.g., parks, bus-stops, grocery stores) with playful and engaging informal STEM learning opportunities in low-income Latinx neighborhoods. By leveraging everyday routines—like grocery shopping or waiting for the bus—to promote playful STEM learning and caregiver-child interactions, this project will empower caregivers to build a STEM learning foundation for children during early childhood. |
STEAM; Program Evaluation; Access, Equity, and Diversity; Computer Science; Maker Education
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STEM; Academic and Socioemotional Outcomes; Access, Equity, and Diversity
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