After-school Activities Project |
Empowering Science |
Math CEO |
PIs: Dr. Sandra Simpkins & Dr. Deborah Lowe Vandell
After-School Activities Project focuses on promoting positive youth development through organized after-school activities. The After-school Activities Project is funded by the John Templeton Foundation and Charles Stewart Mott Foundation. |
PI: Dr. Hosun Kang
In her NSF CAREER project, Dr. Hosun Kang and her team have been collaborating with science teachers to co-design engaging and empowering science learning experiences for Latinx and multilingual students. |
PI: Dr. Alessandra Pantano
UC Irvine's Math CEO is a free mathematics enrichment program developed by faculty at UC Irvine to serve the underprivileged community of Santa Ana, while developing future teachers of mathematics. For twenty-five times a year, over 130 middle schoolers come to UC Irvine to meet college students, work on fun and challenging mathematics experiences guided by several faculty, graduate and undergraduate mentors and learn about college and STEM careers from experts. |
STEAM; Sports/Athletics; Program Quality; Academic and Socioemotional Outcomes; Family and Peer Relationships
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STEM; Staff Training and Development; Academic and Socioemotional Outcomes
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STEM; Program Quality; Staff Training and Development; Academic and Socioemotional Outcomes
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Project REACH |
STEAM as a Means for Educational Equity |
Stimulating STEM in the City: Co-designing with Latinx Families to Promote Informal STEM Learning |
PI: Dr. Sandra Simpkins
The REACH Lab, organized by Dr. Sandra Simpkins, aims to connect families of Latino/a youth to high quality after school programming. |
PI: Dr. Kylie Peppler
This study, part of the broader NSF and Wellcome Trust-funded Science Learning + (SL+) project on cultivating creativity and equity in STEM learning, asks the question: How does the materiality of tools and materials shape both learning and participation? In our out-of-school workshops, we are studying a curated set of commercial toolkits that represent the full range of arts-and-sciences approaches targeted at teaching the arts, circuitry and robotics. |
PI: Dr. Andres Bustamante, co-PI: Dr. June Ahn
This project endeavors to infuse public urban spaces (e.g., parks, bus-stops, grocery stores) with playful and engaging informal STEM learning opportunities in low-income Latinx neighborhoods. By leveraging everyday routines—like grocery shopping or waiting for the bus—to promote playful STEM learning and caregiver-child interactions, this project will empower caregivers to build a STEM learning foundation for children during early childhood. |
STEAM; Sports/Athletics; Program Quality; Academic and Socioemotional Outcomes; Family and Peer Relationships
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STEAM; Program Evaluation; Family and Peer Relationships; Computer Science; Maker Education
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STEM; Academic and Socioemotional Outcomes; Family Involvement
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